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Retro styled hacking minigame modelled on the Flapper Zero device

Dispatch sent to police while a door is being hacked

Minimum number of officers online before any door can be hacked

Difficulty of the minigame raised or lowered in config.lua

Start a hack from an item or from a command, whichever suits your server

Item taken on a loss, on a win, or on both, depending on how punishing you want it

Coordinates you define decide where officers are told the hacking is happening

Hacking Doorlock puts a minigame between a player and a locked door. The look is retro, modelled on the Flapper Zero device, and how hard it is to pass sits in config.lua rather than in the code. The doors themselves stay in ox_doorlock, so the script works with the locks your server has already placed.

Police are part of it. A dispatch goes out while a door is being hacked, reaching the coordinates you choose, and a minimum number of officers can be required before hacking is possible at all. The hack starts from an item or from a command, and the item can be taken on a loss, on a win, or on both.

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