OX Inventory V3
- ESX
- QBCORE
- QBOX
This is a complete visual rework of ox_lib rather than a colour swap. Context menus, notifications, alert dialogs, progress bars, input dialogs and radial menus have each been redesigned around one futuristic space identity, with custom interface animations tying them together. Every prompt a player meets during play then comes from the same visual language instead of the default ox_lib look.
The skill check is the part people notice first. Instead of the usual circular timing check, players dodge incoming stars, which keeps the minigame inside the theme and gives it a different feel to play. Compatibility is not the price for that: the redesign keeps working with the ox_lib components your other resources already call, it stays standalone, and it needs nothing but ox_lib.
Skill check replaced by a minigame where you dodge incoming stars
Context menus rebuilt around a futuristic space look
Notifications restyled to match the rest of the interface
Alert dialogs redrawn from the ground up
Progress bars carrying the same space styling
Input dialogs given a cleaner, modern layout
Radial menus reworked to fit the new design
Custom animations tying the whole interface together
One consistent visual identity across every supported ox_lib component
Full ox_lib compatibility kept throughout the redesign
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