Create as many zones as you need, with under 20 recommended for best performance
Features at a glance
Set each zone to require firearms or to allow melee weapons only
Capture halts the moment a player leaves the zone area or dies
Each zone runs on its own configurable cooldown
Reward tables are fully editable, so every zone can pay out differently
Payouts land in the organization account as a percentage of capture progress you set
Built in check on how many rival organization members are online, for night time balance
Ranking stays synchronized with the organization tablet
Script performance measured at 0.0 ms idle
Description
Gang Turfs is an addon for our Gang System, the Crime Tablet. That organization script is its only requirement, and once it is running the turfs plug straight in: rankings stay synchronized with the tablet, and captures pay into the same organization balance your members already use.
You can create unlimited zones, though we recommend staying under twenty for the best performance; the script sits at 0.0 ms idle. Each zone carries its own cooldown and its own weapon rule, so one territory can demand firearms while another stays melee only. Leave the capture area or die and the capture stops.
Rewards are fully editable per zone, and the payout to the organization account scales with how far the capture progressed, so a half finished push does not pay like a clean hold. A built-in check counts how many members of rival organizations are online, which is there to balance night time grinding.
It works with ESX, QBCore, QBOX and standalone or custom frameworks, with the logic exposed in client/client_editable.lua and server/functions_editable.lua so you can wire it to whatever your server actually runs. Installation is plug and play, and we provide support over AnyDesk for installation or bug fixing.
Featured products
Recent Payments
Real orders from our customers, processed securely through Tebex.


Scripts
Scripts
Scripts
Scripts
Scripts
Scripts